here's your first taste of the kind of characters and their respective art in the game so far as well as a little snippet of information about the characters.
The Player Character
It's your goal to keep this little guy alive. Bounce him to the top of the level and away from the upwards approaching monster... Easier said than done.
Mean Jellybeans
These floating menace hover about trying to get the jump on anything nearby.
When the player character gets close enough the flying jellyfish drop their red bean men who in turn explodes knocking the player downwards towards the approaching menace. However if you can manage to get the player to bounce ontop of their jellyfish parachute you can bounce off of them and knock the red bean right out of them.
Slugstreams
Slugstreams suck in air to keep afloat. This has an adverse effect of pulling things in their path towards them. Whether this is bad or good depends on the situation.
Buglet Swarms
Pillars of bugs segment the level as they attempt to fly upwards to safety. When you see the little ones fluttering by you best work out which side you want to be on.
Clone Imp
Perhaps the strangest of all inhabitants the clone imp mimics the player exactly, having to look after twice as many characters in a time of crisis makes more than double the trouble.
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